3.5. Useful to plan drivers swaps during endurance races.
, 3 The categories are Softest, Middle, and Hardest and are applied regardless of which compounds you have available. Medium tyre achieves first optimal smoothness. I learned the hard way :(. I just feel like I have to share my work with you as I love this community. It also hurts the engine in the worst way. These are permanent buffs that can impact the drivers own performance or benefit others in effect, and each driver has a specific trait in previous versions, there were some negative traits mixed in with the positive ones, but now that Motorsport Manager involves races against human opponents, the negative ones have been removed at least when it comes to the permanent ones were discussing here thus making things a bit more challenging when it comes to hiring the right drivers. Fuel Window: In this fuel window, the number of refuels doesn't change. If one of your drivers hits great or excellent in all 3 areas with time to spare, fuel them up and let them get some timed laps under their belt. High speed, low durability, Grip falls at 15%. They are applied as soon as you cross over into a new band, which is especially noticeable in practice where the third or fourth lap of a stint is clearly slower than the previous ones. Ideally, you want to pit 1 lap before your fuel is due to run out and when your tyres hit 25% condition. Volcon to be the first UTV brand to co-develop directly with BFGoodrich on a new EV tire and other EV technologies. Tracks tested: Bahrain, Sydney, Vancouver, Munich. Medium (Yellow) - Uses 1.0 Lap of fuel (per fuel gauge) for each driven lap and the engine has no impact. I created a spreadsheet using Google Sheets that calculates the optimum race strategy according to fuel levels and tyre wear. You must log in or register to reply here. 2, 4 I prefer a bit extra fuel over the potential of running out. It shows the the time lost per lap of fuel you add. The only real choice in game option is how long the race will be. Set the markers in the middle of the green zone and send your drivers out. Copy into your Google Drive. McLaughlin: We were. While it doesn't really effect anything, it increases knowledge and gives you an idea of their race pace. Volvo said, "You build . Factory, Design Centre, Scouting, forecasting, part development buildings, in that order as much as finances permit (always factory first though imo). In the above example, we chose to pay the 150k cash in order for our driver to heal up right in time for the next race we had more than enough cash in reserve, and this driver happened to be our de facto No. I myself prefer long race but if you choose short you can gain an advantage, that advantage is slim so chose what ever you your self prefer. This is an exciting new development in our Race Strategy programme, aimed at giving you the fan a closer understanding of how Formula 1 teams calculate the best strategy for a Grand Prix race . Motorsport Manager, a PC game developed by Playsport Games and published by SEGA. This also shows the strategy and tactics of FL Racing Manager 2022 Pro. These would only be in place for a few minutes to a few hours, so its important that you race as much as possible immediately after the trait is assigned just as long as its positive so you can take advantage of it! 19 Liters per 100kms E85 Performance Fuel. When choosing a team, youll want to take a look at the drivers, then see how they rank in the Hire Drivers menu, typically by using Show All they, too, can be unlocked eventually as you progress forward in the game! Overtake (Red) - Uses 1.3 Laps of fuel (per fuel gauge) for each driven lap, heats up the engine and can wear very quickly if used too much. That means you can choose from any one of the 12 real-life teams (with corresponding, real-life drivers) from the current season and have them take part in short races (the usual 7 to 10 laps) with randomized grids, so as to highlight one of the key features of this mode its all about driver skill and driver strategy, and less about the quality and the performance of the cars theyre driving. Vancouver, British Columbia, Canada. Alternately, you could also go to the Store and purchase materials at a supposedly discounted price for example, you can spend nine Paddock Tokens to get 14 units of Copper Wire, or 10 Paddock Tokens for 6 Gears for both of these items, the game promises 50 percent savings. 3, 5 Once the driver reaches the Activation Zones, thats when the speed boost will be most prominent, and this could be a game-changer by helping one of your drivers move quickly through the grid, even if they start out at the back. She brings more than 20 years of experience in the automotive aftermarket and has a track record of delivering unique and effective content and . F1 Manager 22 races onto . 1.75, 2 1, This means that even if your driver has a Smoothness of 6, while every other driver has a Smoothness of less than 6, you will not get bonus laps anymore. Slick tyres are useful when the track is dry or when the track is starting to get wet (up to 10%). The number merely goes red to alert you to the fact your tyres are wearing out, but it has no bearing on whether the tyre is finished yet. if u go full atack mode and the temperature is in the top, u are more slowly or only destroy tyres? Do not expect podiums or regular top ten finishes within your first 3-5 season. Until then, take this as purely anecdotal evidence and let me know if you find anything different. Always go with those that give you the highest return:race ratio. reporter, photographer, and filmmaker. This is a long term project. The fronts are 30.5cm wide and the rears are 40.5cm, with intermediates 5cm wider and full wets 10cm wider. Again, this is all fixed and never differs through driver stats or other modifiers or preferences. The categories are Softest, Middle, and Hardest and are applied regardless of which compounds you have available. In addition to those traits, other drivers come with traits that may include Leader (-0.2 seconds shaved off per lap as long as they are in first place), Technical (improves Car Reliability by 15 percent), Chaser (-0.2 seconds shaved per lap when not in first place), Tenacious (+25 Performance and +10 Energy Efficiency to car stats), Motivator (improves teammate qualifying and race stats boy 3 points), and Fearless (improves Overtaking, Race, and Race Starts by +10 if in the red zone). MY23 MIFA PETROL EXECUTIVE 7 SEATER PEOPLE MOVER7 YR200 KMS NEW CAR WARRANTY 20L Turbo Petrol engine with 8 speed autoFlexible 7 seven configurationSecond row ., 1308287103 Responsibilities. This item has been removed from the community because it violates Steam Community & Content Guidelines. Use comma as a decimal separator. When wet level is within range letter "o" and just before "k" in the "water on track" text, the intermediate tyres work best, however just before "o" seem to give you little advantage over slick tyres. Valve Corporation. Tyre Wear: you can enable or disable tyre wear by using this toggle. Low (Blue) - Uses 0.9 Laps of fuel (per fuel gauge) for each driven lap and cools down the engine and wearing it at half speed. Normal is in between. If your drivers are doing well, enter the strategy menu to 'conserve ' their resources and take the strain off of their equipment. Again, everyone is split into 3 groups and the tyre life penalty/bonus is applied in the same fashion as the Smoothness ranking above. It positions you as the head of a racing team . After the first couple of races, reliability should cease to be an issue so plan your stops more carefully. Of course, it wouldnt be too smart either to pay well over 20 Tokens just to make up the difference, so youll need to weigh that consideration. This guide is more or less for players who are playing on ERS (European Racing Series). The first and the most important step you have to take it's to make sure you're not editing the public release of the sheet. Used for little to moderate rain condition. Pit stops and strategy. 3.5, 4 How does that make sense, i mean, does the game really take into consideration the weight of the fuel? GT works exactly the same, but all data is contained within GTDesignData.txt (GTDD). Each track has 3 types of dry tyre compounds and 2 types of wet tyre compounds with the exception of some motorsports that have 2 types of tyre compounds. It can be an average value on 4 wheels or the lowest one, based on your personal taste. 2, 4 And it's not even the worst spot. Fuel/Lap: amount of fuel consumed every lap. I can then use my engineer trait of the 50% faster tyre changes with the 15% tyre performance so getting a race trim bonus is meaningless for me. Corresponding to the size of each race and the number of opponents in the round, you will decide how many drivers there will be in the team, what kind of cars will be selected in each race, with statistics and advantages. , 3 And thank you for the playlist share! Strategy: aggressive strategy tends to change tyres more often, while Conservative keeps them on longer. Motorsport Manager Motorsport Manager - Tips on Endurance Driving (with DLC) . There is an error in the cell for "tread unit". Context: I just finished 1 season in the ERS, (2nd in the driver championship), and the tactic i like to use is to always fuel to full, if in the last stint only refuel for the remaining laps (usually i start on soft, change to medium, medium and last stint on soft for 1 driver and for the other i use a more conservative approach with second driver (as least stops that i can get). Coming last every race is nothing to be ashamed of if you are on of the bottom teams. Fuel manufacturer chosen during pre-season car construction definitely affects fuel efficiency. F1 cars have run 13-inch wheels rims for years, with the diameter of the tyre and rim combination measuring 26.4 inches (67cm). Open to questions and constructive feedback on all of the above. Volcon to be the first UTV brand to co-develop d. Yes, the game does take the weight of the fuel into consideration. The electric Countryman will sit along side the ICE model and will be the first MINI product designed from the outset for electrification. Motorsports Manager Mobile 2 arrived on iOS last week and for those who enjoyed the first Motorsports Manager, they are in for a real treat with this latest version.The game brings with it much of the complexity PC players have enjoyed while make smart coices that make it perfect for casual mobile gameplay. The drivers are divided into three groups based on their Smoothness. Lastly, every team in the championship is then ranked based on the Tyre Wear rating of their chassis. First thing to decide is whether to manage an existing team or create a . Intermetiate tyres are useful between 10% and 60% of water on the track. Intermetiate tyres are useful between 10% and 60% of water on the track. STINT CALCULATOR . Valve Corporation. It has been super useful for longer races, but in general as a tool for simracing. All data and information has been taken from a Vanilla version of SingleSeaterDesignData.txt (SSDD), which contains all information relating to cliff percentages, tyre . Mobile games posts allowed with the mobile flair only. o the extreme is the red zone? Remember, finishing the race is what matters in your first couple of seasons. In lieu of this, the game will give you the option to spend some Paddock Tokens to acquire the extra materials you dont have, so if the price is right, this would be a good way to spend your premium currency. Estimated Laps: the total amount of laps are estimated based on your average race pace and the race length. 1.5, 2 . Therefore, if you hold the TT within these extremes, you will never suffer wear penalties. 2, 9 A consumption lower than that means less pit-stops, more otherwise. Motorsport Manager Mobile 3 is the ultimate race team strategy game. Youll likely get the same number of laps by running Attack and Push all the time as the life of the tyre is low in Short, but you may lose 2 or 3 laps in Long. 1, 8 2017's Motorsport Manager on PC was a great management sim that put you in the role of team manager of a racing outfit. Or is the tyre technically slower if it's too hot? Yes you read that right. I think Ill finish this up on an easy topic. Dilemmas have always been a key element in the world of Motorsport Manager, and in Motorsport Manager Online, theyre still very much a part of the games mechanics. Will need to work some magic to get a 2nd decent suspension and brake before the offseason2 races left, it could happen. Totally not my intent, but I hope the mods see this. All rights reserved. Motorsport Manager Tyres. This means that shortly after hitting the C% an immediate CP of 8 seconds per lap is now being applied. 3, 4 Yes it takes forever to repair, but almost every other car will be doing the same and you will only end up being forced to stop again when it fails or worse, you have to retire. Since I have the worst cars, I was pushing my drivers always in the red on both tyres and engine, in order to keep up with the other cars. There are 5 tyre compounds in Motorsport Manager Online: Slick - Soft Slick - Medium Slick - Hard Wet - Intermediate Wet - Rain Each tyre type has got different top speed and durability. Press J to jump to the feed. Therefore putting a new set of tyres on at the start of an SC period will result in losing the fast laps of a tyre, leaving you with only the middle and slow laps remaining. Thats it, nothing special. I wrote this guide to help people that are new to the game. 0, 7 Medium tyre achieves second optimal smoothness. Very high speed, very low durability, Grip falls at 20%. Now you have some money, build your first part for your car. The tire wear and tire heating are determined by star ratings when you build your chassis (something you do every offseason). Very cool thankyou very very much. 0.75, 17 It's not totally virgin territory for PC gaming. Engines that have 40%/50% Reliability are required to use this strategy. Kathryn Reinhardt. You will be surprised at the result you can get just because you finished, often top 10. Next up is the tyre mode, or driving style, you can give your driver during a race. Each choice has a very simple multiplier to tyre wear (and tyre temperature). When talking about the actual race, keep a close eye on the Attack Mode button this will light up twice in a race, and hitting this will automatically activate Attack Mode and provide a much-needed, if temporary boost of speed. Is this a flaw in the game? Press J to jump to the feed. 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